Uso de Adobe Captivate para la creación de software multimedia interactivo: Un caso de éxito

Authors

  • Ramón Ventura Roque-Hernández Autonomous University of Tamaulipas image/svg+xml
  • Carlos Manuel Juárez-Ibarra Universidad Autónoma de Tamaulipas image/svg+xml
  • Adán López-Mendoza Universidad Autónoma de Tamaulipas image/svg+xml

DOI:

https://doi.org/10.29105/vtga4.1-908

Keywords:

educación, multimedia, software, tecnologías, universidad

Abstract

This paper describes the use of Adobe Captivate by students of Universidad Autónoma de Tamaulipas at Facultad de Comercio, Administración y Ciencias Sociales in Nuevo Laredo to develop a technological project for the Natural History Museum in Nuevo Laredo. Its aim was to obtain functional interactive multimedia sof- tware in a short time and with few resources. The results showed that it was possible to easily achieve this objective. The interacti- vity level and the amount of multimedia resources used were high. The perception of students was positive. Authors propose to inclu- de Adobe Captivate as a support tool to create interactive multime- dia materials in university courses through strategies that include: motivation, training, development, tracing and evaluation.

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Published

2018-09-28

How to Cite

Roque-Hernández, R. V., Juárez-Ibarra, C. M., & López-Mendoza, A. (2018). Uso de Adobe Captivate para la creación de software multimedia interactivo: Un caso de éxito . Vinculategica Efan, 4(1), 346–351. https://doi.org/10.29105/vtga4.1-908